49Alice's Mom's Rescue
This is the "runner" version of Alice's Mom's Rescue platformer game for Windows & Android. The giant raven has captured Alice's mother. Help Alice save her mother through the 3 worlds and 6 levels! Change Alice's height by jumping on the magic mushrooms to get through the tiny spaces. If you like the game, please get the full version with 25 levels on Android store or Steam !
49Video Poker
Play Video Poker on your Pebble. Bet from 1 to 5, and win from 1 to 4,000!!!
48Dungeon Escape
DUNGEON ESCAPE A first-person dungeon crawler RPG built for your wrist. THE STORY You wake in a prison cell with no memory. Accused of a murder you didn't commit, your only choice is to escape. But the deeper you venture into the dungeons beneath, the more you realize this prison holds darker secrets... FEATURES First-person perspective dungeon exploration Turn-based combat with multiple enemies Equipment system - find weapons and armor to strengthen your character Puzzle elements - switches, keys, hidden passages Save/load system - your progress persists between sessions Custom pixel art in classic CGA color palette CONTROLS UP: Move forward DOWN: Open menu SELECT: Turn right / Confirm BACK: Turn left / Run from combat LONG HOLD BACK: Exit Game TOUCH CONTROLS Exploration: Top of screen: Move forward Bottom of Screen: Move Back Left of Screen: Turn Left Right of Screen: Turn Right Center of Screen: Open Menu Menu: Press icon to use item Touch left of screen to exit menu Dialog: Touch anywhere to progress Combat: Touch icon to fight, use potion, or run DEMO CONTENT This demo includes the first two levels of the game. Part 3 will conclude the game and will be in a later release. Please contact me with any bugs. Thank you! CREDITS Created by Brian Ouellette Find me on Bluesky: @brianenders.bsky.social Original Artwork and JavaScript Code: Clint Bellanger https://clintbellanger.net/
48Starfield Graphics Demo
This is a simple graphics demo showing randomly generated stars flying across the display at 30 FPS
48Pebble Adventure
Pebble Adventure: An adventure game like Japanese home computer games in 1980s. Language : Japanese ------ 1980年代のホビーパソコンのようなアドベンチャーゲームです。あなたはこの家から脱出して、感動のエンディング見ることができるか?!
48Blackjack
Blackjack for Pebble Classic player vs. dealer, single 52 card deck, no betting Designed for Pebble 2 Duo Open source code — github.com/Joel256/Pebble-Blackjack Made by: Persistent Productions - Joel Penton
47Kombat for Pebble
Darkness hung ... All the power of magic imprisoned in a pebble ... And only one hero can possess it ... "Pebble Kombat" (or Kombat for Pebble) - tactical mini fighting with simple rules. You can read all about project on the Pebble Forum page (https://forums.pebble.com/t/watchapp-pebble-kombat-kombat-for-pebble/23787) v 1.0 - 8 heroes with own passive abitily; - 2 game mode; - tested only on emulator;) Please, leave your opinion on the Pebble Forum page
47Chopper
See how long you can navigate the Chopper through the perilous caverns. Try to beat your high score!
4710 Second Ninja X Challenge
Count to ten and instantly win a copy of 10 Second Ninja X on Steam Four Circle Interactive and Curve Digital unveil a brilliant new initiative which will reward anyone with a Pebble smartwatch and the ability to count to 10 with a free PC copy of 10 Second Ninja X. There’s a catch, of course: You need to be able to count to 10 exactly, to within 100th of a second. 10 Second Ninja X on PC and consoles distils the puzzle platformer down to its purest form. Players assume control of a highly nimble and deadly ninja, tasked with destroying an army of hostile robots using cunning, speed and lots and lots of throwing stars. Don’t let the title seduce you too much – reaching the end of the game won’t be easy. The game’s smartly designed to ensure that each level is a puzzle in itself. With just 10 seconds (maximum) to destroy all enemies, players will need to combine brain with throwing stars in order to meet each level’s objectives, with lightning-fast reactions required to be rewarded with a perfect score. 10 Second Ninja X boasts 100 immaculately designed levels. Whilst much of the challenge comes from demonstrating the dexterity and reactions necessary to traverse each level – players with real skill will want to complete each quickly. It’s out now on PC, Xbox One, PlayStation 4 and Vita. www.10second.ninja Instructions: Shake wrist to start timer Shake wrist to stop. Up button - about the game Middle button - retrieve prize if you've won it already Down button - further information
47Better Dice
The better dice roller app for tabletop RPGs. I made this for myself after being frustrated with other dice apps during my weekly D&D game. No menus, just pick how many dice you want, roll everything at once, and add on formulas that do the math for you. Use top and bottom buttons to add or remove rows on the roll table, and press the middle button to roll everything. Supports a max of 8 dice per type per reroll to accomodate a regulation fireball. Long press the buttons to cycle between modes that affect the dice pool and results. Result Formulas Long press the middle button to cycle between formulas for the result row - Total, Highest, Lowest, Remove Highest, Remove Lowest. Reroll Modes Toggle Reroll modes via long press of the bottom button. This lets the app accommodate "Brutal" rolls and other similar logic. Rerolls are handled before everything else in the logic chain. Reroll Modes (shown in bottom left when active): Rm1: Reroll dice showing the minimum value once RmX: Reroll any dice showing the minimum value recursively until no min value dice are rolled RM1: Reroll dice showing the maximum value once RMX: Reroll any dice showing the maximum value recursively until no max value dice are rolled Replace Modes Toggle Replace modes via long press of the top button. This lets the app accommodate "Confidence and Desperation" rules found in some PbtA systems, and similar logic. Replacements are handled after all Rerolls are completed, but before the selected formula is calculated. Replace Modes (shown in bottom right when active): m>M: Replace Min value rolls with Max value M>m: Replace Max value rolls with Min value Quick Reset A quick press of the top button when only one row of dice is active will reset all formula, reroll, and replace modes to their default values, letting you "clear the table" and start fresh. Color Themes Exclusive to Time 2 - press down when all 8 rows are visible to cycle between color palettes. Future plans: Add shake/touch functionality. I don't personally like shake-to-roll because it can accidentally trigger and make you lose your last roll, but I'm experimenting with using a shake gesture to highlight any dice from your last roll that were affected by formulas, rerolls, etc. Other ideas for functionality are welcome and appreciated, I want this app to be the best it can be.
47Peball
Peball is the classic game where you control a ball by tilting a labyrinth. Collect all the stars. But watch out! Don't fall in the holes! If you like Peball, please click the like-button. and never forget: keep pebbeling ;)
47License Revoked
GTA meets Goat simulator meets SNES FX chip graphics * Controls great with one hand * There's a gun store with weapons * Escape the cops by hiding in the parking garage * No missions; just cause mayhem and escape the cops.
47Brew
Run a tiny pixel-art coffee shop on your Pebble. Take orders, pull espresso shots, steam milk, and keep the line moving while customers tap their feet. • 9 drinks to unlock — espresso to mocha latte • 13 upgrades — grinder, espresso machine, decor, music, marketing, even a 2nd barista • A cold-drink fridge and pastry case for grab-and-go customers who skip the queue • Set your own prices for fridge items and pastries to tune your profit • 8 named regulars (Sam, Maria, Frank, Lily, Tom, Anna, Ben, Jess) who remember your latte art and tip extra • Daily goals, streak combos, random events (Viral! Celebrity! Power flicker!) • Seasons rotate every 30 days, shifting customer preferences • One in-game day = three real minutes Close the shop, ring out the last customer, review the day's books, and tap through to open tomorrow. The cafe remembers exactly where you left off, so you can dip in between meetings without losing a beat.
46Micro Deckbuilder
Roguelike deckbuilder on your wrist: 30 floors, 46 cards, 21 enemies, 4 bosses, branching map, reactive AI, floor modifiers, 6 relics, shops, potions, achievements, ascension. Micro Deckbuilder is a Slay‑the‑Spire‑style roguelike card battler built natively for Pebble Time 2 (Emery, 200×228 colour). Pick a class — Knight or unlockable Rogue — and fight through a 30‑floor branching dungeon populated by 21 enemies, 2 elite encounters, and 4 bosses (Shadow Lord, Lich, Dragon, Ancient). v6 is a strategic‑depth rewrite: every floor has a modifier (Burning, Frenzy, Crowded, Fog, Storm) that bends the rules, the map branches so you can route around bad fights, the AI now reacts with CHARGE and RIPOSTE intents you can Bait out, and a 46‑card pool with four real keywords (EXHAUST / RETAIN / INNATE / ETHEREAL) plus a Bleeding status give every draft a real choice. Win by killing the Ancient on F30; lose all your HP and the run is over. Then unlock Ascension (A1 / A2) for higher difficulty and chase the 8 achievements. Shops at F4/F12/F22/F27 let you buy cards, removes, relics, and potions. Controls UP / DOWN — scroll the hand / menu SELECT — play highlighted card (spends energy) long‑press SELECT — end turn (enemy acts, new hand drawn) long‑press UP — open the potion menu (v4) BACK — return to main menu (autosaves run if still alive) Main menu (v4 — 10 entries) New Run — fresh starter deck, random seed Continue — resume a saved mid‑battle run (persistent flash) Daily — everyone gets the same dungeon today (RTC‑seeded) Ascension — cycle through unlocked difficulty levels (A0–A2) Class (v4) — Knight / Rogue (Rogue unlocks on first victory) How to Play — 5‑page paged tutorial (v4 world + meta covered) Deck — inspect every card in your current deck (with "+" flags) Settings (v4) — vibration toggle, reset run save, reset scores Achievements (v4) — 8 achievements with earn state High Scores — best floor, daily best, max ascension, top 5 Mechanics Cards: Attack (red), Skill (green), Power (blue). Damage, block, poison, strength, weak, vulnerable. Each has a "+" upgraded variant with bonus effects. Damage math: (base + strength) × (vuln ? 1.5 : 1) × (weak ? 0.75 : 1), truncated integer; block absorbs before HP. Enemies (15 total): Slime, Wolf, Skeleton, Imp, Goblin, Ghoul, Sentinel (elite), Shadow Lord (boss), Ancient (final boss), Lich (boss, poison‑on‑attack), Dragon (boss, big single hits + breath), Bat, Spider (poison‑on‑attack), Orc, Witch (weak‑on‑attack), Zombie (rage on hit), Wraith (big block), Harpy (multi‑hit), Vampire (lifesteal), Mimic, Archer. Enemy quirks: poison‑on‑attack, weak‑on‑attack, lifesteal, rage, heavy block, multi‑hit — quirks modify how normal enemies threaten you. Relics (6 passive artifacts): earned on boss kills. Bronze Scales — 3 thorns at combat start Vajra — +1 strength at combat start Anchor — 10 block at combat start Magic Flower — +50% healing from cards and rest sites Pocket Watch — +1 energy on turns 1–3 Torii — big hits (≥15) are capped to 15 damage Thorns / Frail: new status effects; thorns retaliates on hit, frail reduces block gain by 25%. Ascension: A0 = standard, A1 adds +15% enemy HP, A2 adds +30% HP and +1 enemy strength. Unlocked by clearing the Ancient. Rest sites: after every non‑final boss kill, choose Rest (heal 30% max HP) or Upgrade (add "+" to a non‑upgraded deck card). Victory: killing the Ancient on floor 30 shows the VICTORY! overlay and tags your top‑5 entry with WIN + ascension level. Tips Block resets at the start of your turn — spend it or lose it. Vulnerable stacks from Bash are the fastest way to burst a boss. Upgrade Strike+ early — every run is carried by your basic attacks. Anchor + Vajra together make turn 1 absurd. Draft Strike‑heavy. Torii neutralises Dragon breath and Ancient triple‑strikes. Save rest‑site heals for the Ancient fight unless you're about to die. Bronze Scales + Thorns buff snowballs against multi‑hit enemies. Daily has the same opening hand every time; memorise the optimal line.
46Dodge Balls
Fly high or dive low! Dodge balls of increasing speed and quantity while you soar ever faster and move around the screen using the accelerometer. The longer you persevere, the more challenging and exhilarating it will get. Note: you will also love the flying animation with the game's gravity-simulating mini-physics engine :)