Idle Dungeon turns the steps you take during the day into a dungeon crawl.
Pick a dungeon in the morning and go about your day. Every step carries the hero
deeper: monsters, traps, fountains and loot all happen while you walk, and the app
shows you what you missed when you next open it. Nothing to tap, nothing to grind.
- **Steps are the game.** Floors are hundreds of steps apart; the deepest dungeon
is 12,000 steps down and the same distance back. Steps taken in town are saved
for your next expedition, so a morning walk is never wasted.
- **Sleep well and the day goes better.** Six hours of sleep makes the hero
Rested, seven makes them Refreshed: more experience, more gold, better finds.
- **1000 items to find.** 150 shapes across six materials, plus 64 uniques and 12
three-piece sets with their own art and effects. Rare gear drops unidentified:
carry it home to the appraiser, or read an identify scroll where you stand and
wear it on the spot - gear can be changed anywhere, dungeon included.
- **Hunt what you are missing.** The tavern trades in rumours: pay for a lead and
that item starts turning up where it drops. The codex tells you where to look.
- **Real risk.** Run out of health and your gear stays where you fell. Walk back
for it, or pay someone to fetch it before it is gone for good.
- **Also:** a blacksmith who upgrades gear to +10, a 48-slot stash, portal scrolls
for the walk home, an auto-return setting, and a morning reminder so you never
forget to set out.
Runs entirely on the watch. No account, no ads, no in-app purchases; your save
never leaves your wrist.
Requires a Pebble Time 2 and step data from Pebble Health.