A jump that ends a boss fight puts you back on the street before the walk-off. The Starbase keeps his health through one punch or kick, and his picture no longer slices apart. EXTRA LIFE waits for the next street. Every street opens with LEVEL.
Every boss stays on screen. The health bar and the button hint sit on the fighter, including the bigger return fights. A burger still shows up if the street was full.
Each street has its own song. Three bosses return bigger and faster, and the Starbasestays the largest. A punch, kick, and bob change the picture. A new life flashes EXTRA LIFE. Some further tweaks and bug fixes. Game near complete (ive run out of room and trying to squeeze as much as i can for the watch )
A wrong fatality button drops the boss, says COMPLETED, and you walk off. Three missed combo hits kill a boss. Every 3000 points adds a life, up to 10, with a long vibration.
Bosses lean into a punch or a kick and hop while they wait.
A blocked hit vibrates, and your own strikes do too.
The street saves when a stage clears and when you get up. Pause stops the song.
Game improvements. May have introduced some bugs will play test and then fix anything that is reported.
Sprite fix and boss fatality fix
Street bug and finish bug fixed
Some bug fixes and fighting tweaks
Fixed more bugs and combat.
Further bug fixes and improvements.
Cleaned up some visuals and bug fixes.
Fixed more bugs and improved visuals