- new levels
- new artwork
- settings page
No release notes available
What's new in 3.0
Extreme Fever: clear the last orange peg and the bottom turns into bonus buckets worth up to 10,000.
6 new levels, with bumpers, sliding rows and portals.
Daily challenge: a new board every day, the same for everyone, with a streak to keep.
Star ratings: earn up to 3 stars on every level.
Choose your power before you play: Multiball, Blast, Fireball, Spooky, Magnet or a Mix. A new power unlocks with each level you clear.
Combos and trick shots: bonus points for big combos, long shots and shots off the wall.
Endless gets tougher as you go, adding new obstacles every few boards.
Continue where you left off: leaving mid-game saves your run.
16 trophies and a lifetime stats page.
New golden bucket, new icons and a different vibration for each big moment.
Timeline pins for your daily score and new endless records.
Bigger multiball (three balls) on Pebble Time 2 and Round 2.
Original Pebble and Pebble Steel get a lighter version: fever, stars, combos, daily, endless and saved games on the first six levels, without the new levels, power picker, trophies or pins.
Five ways to break a board
• Power pegs now hold one of five abilities, not just multiball.
Green peg, white mark — two dots split your ball in two, a plus
blows up everything nearby, an upright bar sets the ball on fire
so it burns straight through pegs, a ring brings the ball back
from the bottom of the board, and a flat bar pulls it toward the
bucket on the way down. No board gives you three of the same.
• Endless mode keeps count. It tracks how many boards you clear
and remembers your best run, and it tightens as you go: denser
boards, more of them to clear, fewer power pegs, a faster bucket
and a smaller ball refund the deeper you get.
• A new look. Every level plays on its own coloured table and
Endless moves to a new one each board. Pegs, ball and bucket have
all been redrawn, with sparks when a peg goes, scores that float
off the board, and a kick to the screen when something big lands.
• Touchscreen support. On watches with a touchscreen you can drag
anywhere to aim and lift off to fire, and tap to move past the
win and lose screens.
• Fixed: long scores no longer got cut off on round watches.
No release notes available