Five ways to break a board
• Power pegs now hold one of five abilities, not just multiball.
Green peg, white mark — two dots split your ball in two, a plus
blows up everything nearby, an upright bar sets the ball on fire
so it burns straight through pegs, a ring brings the ball back
from the bottom of the board, and a flat bar pulls it toward the
bucket on the way down. No board gives you three of the same.
• Endless mode keeps count. It tracks how many boards you clear
and remembers your best run, and it tightens as you go: denser
boards, more of them to clear, fewer power pegs, a faster bucket
and a smaller ball refund the deeper you get.
• A new look. Every level plays on its own coloured table and
Endless moves to a new one each board. Pegs, ball and bucket have
all been redrawn, with sparks when a peg goes, scores that float
off the board, and a kick to the screen when something big lands.
• Touchscreen support. On watches with a touchscreen you can drag
anywhere to aim and lift off to fire, and tap to move past the
win and lose screens.
• Fixed: long scores no longer got cut off on round watches.
No release notes available