Changelog

Version 3.1.02026-10-21T09:55:32.24

- new levels
- new artwork
- settings page

Version 3.0.12026-10-16T14:15:12.125

No release notes available

Version 3.0.02026-10-14T09:11:36.786

What's new in 3.0

Extreme Fever: clear the last orange peg and the bottom turns into bonus buckets worth up to 10,000.

6 new levels, with bumpers, sliding rows and portals.

Daily challenge: a new board every day, the same for everyone, with a streak to keep.

Star ratings: earn up to 3 stars on every level.

Choose your power before you play: Multiball, Blast, Fireball, Spooky, Magnet or a Mix. A new power unlocks with each level you clear.

Combos and trick shots: bonus points for big combos, long shots and shots off the wall.

Endless gets tougher as you go, adding new obstacles every few boards.

Continue where you left off: leaving mid-game saves your run.

16 trophies and a lifetime stats page.

New golden bucket, new icons and a different vibration for each big moment.

Timeline pins for your daily score and new endless records.

Bigger multiball (three balls) on Pebble Time 2 and Round 2.

Original Pebble and Pebble Steel get a lighter version: fever, stars, combos, daily, endless and saved games on the first six levels, without the new levels, power picker, trophies or pins.

Version 2.02026-09-18T16:15:58.715

Five ways to break a board

• Power pegs now hold one of five abilities, not just multiball.
  Green peg, white mark — two dots split your ball in two, a plus
  blows up everything nearby, an upright bar sets the ball on fire
  so it burns straight through pegs, a ring brings the ball back
  from the bottom of the board, and a flat bar pulls it toward the
  bucket on the way down. No board gives you three of the same.

• Endless mode keeps count. It tracks how many boards you clear
  and remembers your best run, and it tightens as you go: denser
  boards, more of them to clear, fewer power pegs, a faster bucket
  and a smaller ball refund the deeper you get.

• A new look. Every level plays on its own coloured table and
  Endless moves to a new one each board. Pegs, ball and bucket have
  all been redrawn, with sparks when a peg goes, scores that float
  off the board, and a kick to the screen when something big lands.

• Touchscreen support. On watches with a touchscreen you can drag
  anywhere to aim and lift off to fire, and tap to move past the
  win and lose screens.

• Fixed: long scores no longer got cut off on round watches.

Version 1.1.12026-07-16T08:27:25.877

added touch support

Version 1.12026-07-16T08:23:02.136

Added touch support

Version 1.0.02026-07-02T19:25:51.941

No release notes available