Fixed issue with some pokemon evolving too early
The following pokemon would evolve at level 47 instead of the intended level.
Mienfoo Lv 50
Pawniard Lv 52
Rufflet Lv 54
Vullaby Lv 54
Larvesta Lv 59
Skrelp Lv 48
Noibat Lv 48
Removed battery warning (below 20%) on pebble time
It was causing some RAM issues.
general logic clean up and bug fixes
save editor now available (see description)
General bug fixes regarding heap issue on basalt and Chalk.
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Trainer card now show the trainer name if set to random (Time 2 and Round 2 only).
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New low battery icon and status option.
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Pokemon now grouped by common, uncommon, rare, legendary with common pokemon appearing more often.
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Added a EXP/LV style step bar. This replaces the full step bar and shows the target for each stage as stand alone bars.
The current level is shown at the bottom with LV 70 being the badge unlock (next 10th level after the highest evolving pokemon). With level 100 being the max for the day which gives the full legendary bonus.
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Changed legendary pokemon to spawn only 1% of the time (was previously 13%)
If a badge is earned legendary will now be a 10%-40% chance the percentage increases based on how many steps you do over the daily target (1% gain for 1% extra steps)
When 8 badges are unlock this jumps to 60%-90%.
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Known issues
Positioning issues remain for some trainers and pokemon.
Possible heap issue with town background and some trainers (when in random mode), just navigate away from the watchface to fix.
Random issue where GEN 8 and 9 seem to be getting favored over other generations.
Fixed egg layout on round platforms. I will review these in more detail once the round 2 is released
Pebble round now has the info screen and trainers (trainer card not possible due to RAM).
Added new trainers and removed some old style ones
fixed the sprite issues on pebble time (pebble round might still have some issues)
Added a second info screen (trainer card)
Added double shake as an option
Added random trainers
Fixed zoom issues on Round 2 and Time 2
Minor issues with layout on round platforms when zoomed out still need to be resolved.
1025 pokemon (all pokemon as of Gen IX)
All sprites from Gen 5 to Gen 9 have been redone
Some sprites in gen 4 have been redone
Krabby and Kingler have new sprites
Alolan Forms added
Galarian Forms added
Vibrate on evolve added (enable in settings)
Random trainer added
Double shake for info screen added in the settings
Fix for basalt to try and reload broken sprites
Legendary pokemon now have a 50% chance of appearing after a badge unlock
New pokedex layout due to no pokedex entry in this version
Added an export and import for moving progress between different versions
Initial Version of Extended